The Art of Destruction – how MPC „built“ the creatures in Godzilla.
I like the new Spiderman Movies (I was personally involved as vfx coordinator at the first part), so I’m very impressed how they handled the spectacular sparks and flashes and the first appearence of the Green Goblin.
I’m looking forward to see this crazy space opera (have a look on the incredible b-roll footage: http://www.youtube.com/watch?v=qR_9RqmuuLQ)
First look on the alien concept art; I hope we’ll see more of the great concept art within the next weeks.
The last movie directed by Hayao Miyazaki – A late masterpiece about an airplane-engineer (Jiro) in the thirties in Japan. We take a look on the different facial expressions of Jiro’s face and the beautiful backgrounds from the movie.
Behind the scenes of episode 9 and 10 – interview with VFX Supervisor Joe Bauer and VFX Producer Steve Kullback, including VFX Breakdowns of the episodes. It’s interesting to see how they realized the attack on the wall.
The new film by Alejandro González Iñárritu (Babel, 21 Grams) with an aged Michael Keaton in the leading role as a washed-up actor, who played once the superhero ‚Birdman‘ and now try to reclaim his past glory. Also starring Edward Norton, Zach Galifianakis and Naomi Watts.
Animation movies are more than good looking 3D images; behind all this there is a huge complexity. The Dreamworks Apollo software is the Technology behind How To Train Your Dragon 2.